It is good Netiquette to accept the difference between online contacts and real friends. Don't talk to people like you talk to online gaming friends.
Playing console video games can be done with friends in reality at the same location. Many consoles have multiple ports for controllers and many console video games are designed to be multi-player. These games can be played in multi-player mode through the internet as well. A person you may be playing with online is just another user of the service. There is a vast difference in the method of communicating with other players through the internet rather than reality.
The longer you know a cyber friend the more comfortable you are. Recognize that cyber friends are digital which is not real. Data is the only thing transmitted. This is an attitude for healthy game play, digital sportsmanship.
Being yourself online is a Core Rule. This rule recognizes that others do not act themselves when playing video games online. Taking that into account, slightly offensive or rude behavior should not stop you from having a good time.
Play nice with trolls because it is all digital, not real.
Mistress and student discuss the principle of society. Mistress teaches the do unto others quote.
A meeting to discuss etiquette. Essential online safety tips and guidelines are shared.
From the newsroom, User Generated Content communication skills.
A news broadcast of conventions for easily movable devices and wireless connections.
Techniques for engagement during the acquisition of knowledge.
Digital Citizens discuss freedom from harm and risk online.
A lesson in business etiquette for electronics at the office.
Email etiquette incuding the inverted pyramid style of writing.
From the news station, digital motion picure tips for capturing and viewing.